After bashing my head against The Binding Of Isaac for a couple of days, I can confidently say that I'm a sucker for roguelike video games. As much stress and annoyance they cause me, I really love the idea and the quick gameplay fixes they can give me. Isaac, FTL and Dark Souls (to a lesser extent) are all in my Steam library and I'm really looking forward to playing them, despite their insane difficulty and risk/reward nature.
(Note: screenshots look a little wonky because the game doesn't support the Steam overlay, meaning I used another piece of software to do it)
This cute little game is actually straight from hell! |
The art style should be instantly recognisable to anyone who's seen Super Meat Boy, and with good reason! Half of Team Meat worked on this game, which also probably contributes to the insane difficulty, and the dark humour. However, the gameplay takes a wild swerve away from the Super Meat Boy style and becomes almost a bullet-hell shooter, with Isaac firing in four directions while avoiding an onslaught of incoming projectiles.
There's some weird stuff under Isaac's house |
But no amount of luck could've prepared me for managing to beat Mom on my first attempt, so that was a huge plus, because I thought that that specific run had been going terrible. But again, that's roguelikes, a terrible run can easily turn in a great one with one lucky item drop. For me, I managed to pick up an item that allowed me to cheese my way to max health, but it couldn't be replenished. As I said before: risk/reward.
My Isaac has seen some shit |
Mommy issues |
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